Release Notes

The latest features, improvements, and fixes across the Tabletop platform.

September 22, 2026

Play Network

New Features

  • Achievement Notifications — Players can now be notified the moment they earn an achievement — through the in-app and email channels the publisher has enabled — with a direct link to view it
  • More Achievements to Earn — New achievements celebrate play streaks on consecutive days, event placements, a player's very first event, playing at more stores, and bringing specific cards or characters

Retailer Admin Panel

Bug Fixes

  • Standings CSV exports now include players' full last names

Improvements

  • Late decklists are now surfaced in event filters and exports, so organizers can catch them at a glance
  • Large decklist ZIP exports now stream as they're generated, so exports for big events no longer time out
  • Event templates now respect view-only versus full-use access, so stores only run the templates they're permitted to
  • Applications to support certain games now open on the publisher's own external site

September 8, 2026

Play Network

Bug Fixes

  • Fixed a reward code intended for one game being redeemable on another, so codes now only apply to the game they were issued for
  • Fixed event maps showing the store's location instead of an event's overridden venue address
  • Fixed reward order details listing each unit of a product on its own line — multiple quantities of the same item now group into a single line
  • Players blocked from registering at a store now see a clear message explaining why, instead of a silent failure

Improvements

  • Checkout now prompts for a phone number when a saved shipping address doesn't have one, so reward orders can ship without getting stuck
  • Deck names are now checked for inappropriate language when they're created, renamed, or imported

Retailer Admin Panel

Bug Fixes

  • Fixed a supported game's primary resource symbol not appearing beside deck names in the event roster and deck detail views

Improvements

  • Event address overrides now require selecting a map-verified address, so event maps and calendar exports point to the correct venue

August 25, 2026

Play Network

New Features

  • New Game Network — Another game network has joined Tabletop, bringing its players, stores, events, and card library onto the platform

Bug Fixes

  • Fixed decklists that duplicated deck sections, such as the main deck and sideboard appearing twice, when viewing a submitted list for a supported game

Improvements

  • Event format filters now show only the formats a publisher has released, hiding unreleased and test formats
  • Online events now correctly hide the venue address and map, and leave a physical location out of calendar exports
  • Updated card legality for a supported game to reflect its latest set rotation, keeping deckbuilding and event formats current

Retailer Admin Panel

New Features

  • Online Events — A new Online Event toggle when creating or editing an event lets organizers run online events without venue requirements, and the setting now saves reliably
  • Self-Serve Email Changes — Update the email address on your account directly from account settings, without contacting support

Bug Fixes

  • Fixed a widespread error that prevented some organizers from loading and running their events
  • Closed a data-scoping gap where player information could be referenced across organizations, which had contributed to those event-loading failures
  • Fixed printed decklists so staff edits are reflected — decklists now print from the correct submitted list
  • Fixed tournament rounds containing a bye that could get stuck and fail to publish

August 11, 2026

Play Network

New Features

  • New Game Network — A new game network is now live on Tabletop, bringing its players, stores, events, and full card library onto the platform
  • Expanded Card Libraries — New card sets were added to the gallery and deckbuilder for a supported game, so players can build with the latest releases

Bug Fixes

  • Restored automatic nightly card-library updates for a supported game after an upstream data change, with new safeguards to catch similar issues early

Improvements

  • Strengthened event registration so entry-fee payment is always required, closing a gap in certain join flows
  • Improved color contrast for easier reading in previously low-contrast areas

August 4, 2026

August 4, 2026

Reward Catalog Images

Play Network

Bug Fixes

  • Fixed reward-store catalog images failing to load for some players after temporary image links expired
  • Fixed some reward product images incorrectly appearing as player profile pictures for some players

Improvements

  • Reward-store product photos stay fresh and display reliably as you browse and check out

July 30, 2026

Play Network

New Features

  • Shipping at Reward Checkout — Physical reward-store purchases can now show shipping options and costs at checkout, with flexible ways for publishers to cover or charge shipping
  • Order Confirmation Emails — Players now receive an email confirmation when a rewards order is placed, so purchases are easier to track

Bug Fixes

  • Fixed reward-store checkout returning some players to the wrong store after payment
  • Fixed the checkout completion page failing to load for some players after a successful purchase
  • Fixed cart edits that sometimes looked like they failed to save for some players
  • Fixed adding items to the reward-store cart failing for some players
  • Fixed redeeming some reward items from event payouts and code redemptions for some players

Improvements

  • Clearer late-window deck submission: players can still submit a new deck after submissions close with a confirmation warning, while existing submitted decks stay read-only
  • Multi-item reward orders now ship together in a single package instead of separate parcels per item
  • Reward-store carts now check warehouse availability as you shop, so quantities that can't ship are caught before checkout
  • Popular reward items are held in inventory while you check out, then released if checkout is abandoned—so stock stays accurate for everyone
  • Smoother payment confirmation for some players completing reward-store purchases
  • Tighter per-player caching for wallets, transaction history, and event stats so some players more reliably see their own account information
  • More accurate reward-store stock checks for some items, so availability at checkout better matches what can actually ship

July 28, 2026

Play Network

New Features

  • Retail-Only Stores in the Store Locator — The store locator now surfaces retail-only stores, not just stores that run events, so players can discover every location that stocks a supported game

Bug Fixes

  • Fixed the My Events list showing a store's address instead of the event's actual venue location

Improvements

  • Clearer messaging when deck submissions close, plus a "Submitted" tag on decks turned in on time, so players who submitted properly are no longer alarmed by late-submission warnings

Retailer Admin Panel

Bug Fixes

  • Fixed a server error when exporting round standings to CSV
  • Fixed the players table not showing new registrations until the page was manually refreshed
  • Refund failures now explain the real cause when a store's payment account is no longer connected, instead of a misleading generic error

July 28, 2026

Play Network

Bug Fixes

  • Fixed card gallery and deckbuilder sorting so results honor the selected sort instead of always sorting alphabetically
  • Fixed the 'Group by Type' view so cards group under the correct types instead of falling into a generic 'Other' bucket
  • Fixed the deckbuilder search not collapsing on mobile
  • Fixed imported events showing raw formatting in their descriptions
  • Refreshed store and event pages, resolving broken images and inconsistent hover states

Improvements

  • Decklists now break down the main deck and side deck by card type, making a deck's composition easier to read at a glance
  • Updated deck construction rules for a supported game to match its latest sideboard guidelines
  • Clearer check-in messaging so players always know when an event requires check-in
  • Onboarding now collects region, shipping, and referral details for returning players who had only partially completed their profile
  • Added guidance in the guardianship flow on how to generate and enter a guardian code

Retailer Admin Panel

New Features

  • Bulk Decklist PDFs — Organizers can now download all of their players' decklists at once as a single combined PDF or a ZIP of individual files, instead of exporting them one by one

Bug Fixes

  • Fixed an error message when changing a player's registration status, even though the change was applied

July 15, 2026

Play Network

New Features

  • Import Decks from a Connected Service — Players can now link an external deck-building service to their account and import decks straight into their collection or as an event submission, with rich import previews, source badges showing where a deck came from, and one-click updates when the original deck changes
  • Judge Event History — Judges can now view a history of the events they've judged, making it easier to track activity and confirm eligibility

Bug Fixes

  • Reviewed and corrected deck legality across formats for a supported game, including format-specific construction rules such as single-source restrictions
  • Deck list summaries now show only the primary symbol instead of every symbol in the deck, making them easier to read at a glance
  • Fixed a legality check that could list the side deck twice for larger side decks
  • Fixed the text-based deck builder so cards are added correctly when creating a deck without a separate validation step
  • Fixed deleted decks briefly remaining visible in the deck list until the page was refreshed, and the deck-submission panel not updating immediately after importing a deck
  • Fixed the store locator not refreshing results after manually changing the search location
  • Fixed players being unable to select their primary shipping address in certain flows

Improvements

  • Deck construction can now surface soft warnings that guide players without blocking submission, alongside hard validation errors
  • Onboarding now captures key profile details during sign-up, and certain fields can be locked afterward for programs that rely on them
  • Deck validation and submission are faster and more reliable during peak deckbuilding periods

Retailer Admin Panel

New Features

  • Per-Event Format Overrides — Organizers can now override a format's default point budget and deck construction limits on a per-event basis, so a single format can support events of different sizes without extra setup

Bug Fixes

  • Fixed event cloning so the address, registration status, and visibility now carry over to the new event

Improvements

  • Team-event rosters can now be exported to CSV for organizers
  • Tournament pairings, standings, and event admin pages load faster and stay responsive during large events

July 1, 2026

Play Network

New Features

  • Alternate Art & Bundled Cards — The deck builder can now toggle between alternate art versions of a card and automatically surfaces bundled cards, so players see everything a selection brings with it for certain games
  • Draft Format Deck Building — The deck builder now supports draft-format decks for certain games, with format-appropriate deck size and card pool rules built in

Bug Fixes

  • Fixed check-in messaging so players see a single, clear 'Check-in Required' prompt regardless of how an event's check-in is configured
  • Fixed certain reprinted cards showing outdated format legality in the deck builder so newly legal cards can be added correctly
  • Fixed card sort order not applying correctly after changing filters in the card gallery
  • Fixed enlarged card images appearing pixelated in the card gallery
  • Fixed the deck builder search panel not collapsing on mobile, giving players more room to work
  • Fixed a broken image that could appear on store pages
  • Fixed imported events displaying raw formatting code in their event descriptions

Improvements

  • Deck validation now calculates format legality dynamically for certain games, replacing rigid preset tags so valid decks always submit
  • Streamlined deck builder navigation for certain games so players land directly on the build screen
  • Added a clearly labeled deck name field so players can tell at a glance that a new deck's name is editable

Retailer Admin Panel

New Features

  • Bulk Decklist PDF Export — Tournament organizers can now download all selected players' decklists at once, either combined into a single PDF or as a ZIP of individual files, to prepare for events faster
  • Submit Decks for Guest Players — Organizers can now enter and submit decks on behalf of guest players for certain games, reducing check-in friction for players who don't build their own list

Bug Fixes

  • Fixed the pairings page failing to load when previously saved page and page-size settings no longer matched the current event or round

June 17, 2026

Play Network

New Features

  • Team Registration — Players can now form teams for supported team events using a captain-led invite system — captains create a team and share a code, teammates redeem it to join, and everyone receives email updates as the roster changes
  • Discord Handle — Players can now add a Discord handle to their account settings
  • Expanded Game Support — Added deckbuilding and card gallery support for additional games and card sets, including new deck formats such as sealed and draft-style play

Bug Fixes

  • Improved deck legality and copy-limit checks so decks validate correctly across supported formats, including main deck and sideboard combinations, per-card copy limits, and promo cards
  • Fixed transforming cards only showing their front side in the deckbuilder and card search
  • Fixed public decks not appearing for some players
  • Fixed inconsistent event time formatting, and fixed date of birth, display name, and referral source not always saving on the first attempt
  • Fixed unpublished pairings being briefly accessible before a round was officially published

Improvements

  • Improved deckbuilder terminology and the order of format selection for clearer, more consistent deck construction
  • Newly migrated players are now automatically signed in after resetting their password

Retailer Admin Panel

New Features

  • Team Event Management — Tournament organizers can now run team events end-to-end — enable team mode on an event, configure seats and gameplay formats, manage teams and rosters, and use override actions to add or adjust players when needed
  • Expanded Export Columns — Standings and registration tables now include additional decklist and player columns, with CSV download

Bug Fixes

  • Fixed a broken "Try again" retry and hardened error handling on event details, players, standings, and pairings pages
  • Fixed a "failed to publish standings" error and the inability to add seats on team events
  • Fixed automatic closing marking not-yet-started events as finished

Improvements

  • Undoing a phase transition on large events is now faster and no longer times out
  • Deleting a seat now renumbers the remaining seats automatically, and seats can also be renumbered manually

June 3, 2026

Play Network

Bug Fixes

  • Fixed deck validation incorrectly rejecting valid decks that included allowed duplicate copies of certain cards
  • Fixed switching a deck's format so it no longer clears the existing decklist
  • Fixed card search by set so players can reliably find cards in the card gallery and deckbuilder for a supported game
  • Corrected the set symbols shown on certain cards in a supported game
  • Fixed rare cases where joining or registering for an event could hang for an extended time

Improvements

  • Standings and match pairing pages now load significantly faster during large, multi-round events
  • Refined spacing on store and event cards for a cleaner browsing layout

Retailer Admin Panel

New Features

  • TV Mode Display Controls — TV mode and timer displays can now be embedded in external screens and configured directly through URL parameters, making it easier to cast live event information to venue TVs

Bug Fixes

  • Fixed laggy and occasionally unresponsive pagination on the mobile pairings view
  • Fixed card filters that were not applying on the event metrics Card Popularity and Win Rate tables

Improvements

  • The pairings tab and unmatched players list now load faster and update live as events progress

May 20, 2026

Play Network

New Features

  • Event Accessibility Resources — Event pages can now surface dedicated accessibility resources, keeping important venue and event information easy for players to find
  • Bye Rewards — Players can now use earned bye rewards during eligible event registration flows, with support for both single-event and multi-event reward choices
  • Clearer Reward Transactions — Player transaction history now displays multiple currency rewards more clearly when events award more than one reward type

Bug Fixes

  • Fixed deckbuilder validation and section placement for certain cards in a supported game, including main deck and side deck combinations
  • Fixed card search by name for a supported game so players can find cards reliably in the card gallery and deckbuilder
  • Fixed event registration data showing store coordinates instead of event coordinates for certain off-site events
  • Fixed QR code access in the mobile navigation when player names or emails are especially long
  • Fixed certain deck submissions continuing to show as invalid after the deck had been corrected and re-saved

Improvements

  • Placement rewards now display in a clearer first-place-first order, without exposing internal schema names to players
  • Shipping address entry now requires a structured address selection, improving downstream fulfillment accuracy
  • Card data quality was improved for a supported game, making deck construction rules, card search, and filtering more reliable

Retailer Admin Panel

New Features

  • Player Display Name Overrides — Tournament organizers can now adjust a player's display name for a specific event from the player detail panel
  • Player Registration Bans — Stores can now prevent specific players from registering for their events when needed for community management
  • Timezone Mismatch Notices — Stores now receive clearer notices when event timezones differ from store timezones, with a simpler path to correct the schedule
  • More Precise Timers — Round timers now support entering seconds for more precise event timing

Bug Fixes

  • Fixed table sorting on matches and player lists, including preserving sort state across refreshes and navigation
  • Fixed TV mode and timer pages staying stale for some displays when a new round starts
  • Fixed certain auto-closed events getting stuck in setup after stores updated event dates
  • Fixed checkout fee display for some paid events so stores and players see clearer final pricing
  • Fixed VAT entry for some store addresses that were missing regional address metadata

Improvements

  • Infraction detail modals now show richer player, judge, timing, and note context
  • Event end-time estimates now populate more consistently, helping organizers communicate schedule expectations
  • Command menu player jumps now better align with the registrations table, making it easier to land on the selected player

May 6, 2026

Play Network

New Features

  • New Game Network — A new game network is now live with full organized play support, including a complete data migration for existing players, stores, events, cards, and registrations
  • Tournament Recap — View a shareable recap of your tournament path with match results and a clean PNG export for social sharing
  • Event Payout Details — Event and rewards cards now display payout information with rank and placement breakdowns, so players can see what they're playing for before registering
  • Player Wallet — Access your wallet directly from the navigation bar with full transaction history and currency balances
  • Enhanced Onboarding — Onboarding now includes region selection, shipping address collection, and a referral source question for a more personalized setup
  • Event Notifications — Players are now notified when events they've joined are updated, when they're added to a waitlist, and when a store changes its address
  • Guardianship Enhancements — Parents can now report match results for child accounts, edit child display names, and linking codes auto-approve existing pending connections
  • Store Customization — Stores can now edit their own timezone and override their Google Maps location image

Bug Fixes

  • Fixed event status banners on My Events occasionally showing an incorrect status
  • Fixed the rewards store intermittently bouncing between the store and redeem-only views on refresh
  • Fixed the standings page truncating long leaderboard and season labels
  • Fixed default profile pictures not displaying for some migrated accounts
  • Fixed a privacy issue with auto-generated deck names
  • Fixed the legend column appearing on standings when decklists are disabled
  • Fixed store popup alignment, map pin colors, and hover states on the events page
  • Fixed multiple deckbuilder issues including character card filtering, format switching creating empty decks, missing side deck views, card search filters, and deck name visibility
  • Fixed leaderboards displaying generic 'points' instead of the correct currency label, and showing unrelated seasons
  • Fixed navbar items disappearing when logged out and text visibility issues on hover
  • Fixed the event locator calendar view only showing events from the current page and date filters being cleared when changing status
  • Fixed child account login, guardianship linking status, and email field visibility when creating child accounts
  • Fixed password reset rejecting certain email domains
  • Fixed single elimination round names not displaying correctly
  • Fixed legacy product codes from previous systems not working after migration

Improvements

  • Significant performance improvements through CDN caching and server-side rendering optimizations
  • Tax line items now only appear on events that have taxes enabled
  • In-app support prompts now appear when encountering errors, making it easier to get help

Retailer Admin Panel

New Features

  • Editable Store Contact Info — Store phone number, email, and website are now editable directly from admin store views
  • Enhanced Store Export — Game store CSV exports now include store types, website, and geographic coordinates
  • Application Filtering — Store applications now support partial-match filtering by Application ID, country filtering with default grouping, and preferred distributor filtering
  • Batch Code Enhancements — Batch code generation now supports currency selection in addition to items, and exports include item and currency details
  • Transaction Source Filters — Player transaction views now include additional source types and a sortable date column
  • Event Admin Improvements — Check-in badge added to event detail headers, anonymous player creation re-enabled in invite dialog, and unmatched player list now shows full names

Bug Fixes

  • Fixed admin events list crashing on Upcoming/Ongoing tabs
  • Fixed store list views crashing when a store had an invalid email address
  • Fixed the reviewed-by filter not working correctly on the applications page
  • Fixed missing columns in certain data exports
  • Fixed store applications not allowing resubmission after requesting changes, and banned stores showing apply button instead of clear messaging
  • Fixed address editing and resolving so stores can now update addresses smoothly
  • Fixed event editing failures when timezone boundaries caused date mismatches
  • Fixed store suspension status not displaying correctly on game pages
  • Fixed store approval flows so correct type tags are assigned, retail-only capacity is optional, and deferred status is handled properly
  • Fixed multiple tournament progression issues including top cut elimination, round robin after Swiss, power pairing on multi-phase events, and drawing in top cut
  • Fixed player CSV exports failing in some cases
  • Fixed multiple nearby skirmish events coordinating incorrectly

Improvements

  • Improved pagination stability when sorting large lists, preventing duplicate or missing rows
  • Saving organization address settings is now more resilient to downstream processing delays

April 23, 2026

Play Network

New Features

  • Rewards Store — Browse and purchase exclusive items using in-game currency earned through organized play
  • Code Redemption — Redeem promotional codes to receive currency, items, and other rewards directly in your profile
  • Player Wallet — View your currency balances and transaction history in a dedicated wallet section
  • Add to Calendar — Add events directly to your calendar from the event detail page
  • Free & Paid Filter — Filter event search results by free or paid entry

Bug Fixes

  • Fixed an issue where some accounts were unable to log in or create accounts due to a session token error
  • Fixed the deckbuilder full-text import not appearing when enabled for a game
  • Fixed changing your password incorrectly forcing you to reconnect linked third-party accounts
  • Fixed leaderboard data not displaying despite a successful fetch
  • Fixed deck submission validation incorrectly marking certain decks as valid

Improvements

  • Check-in code keyboard on phones now shows all characters at once, removing the need to switch keyboard faces
  • TV Mode no longer displays player names on pairings for improved privacy
  • TV Mode now shows check-in codes on the roster view
  • Removed the beta tag from store search and store detail pages
  • Significant performance improvements across the platform through server-side rendering of event lists, store lists, and game configuration
  • Settings section headers are now clearly visible with improved text contrast

Retailer Admin Panel

New Features

  • Fuzzy Search in Orders & Inventory — Name fields in warehouse orders and inventory now support fuzzy matching for easier lookups

Bug Fixes

  • Fixed application submission errors caused by timing issues — consolidated into a single, reliable API call
  • Fixed the address input crashing when used outside a form context

Improvements

  • Suspended stores are now blocked from creating events, with a clear message explaining why
  • Simplified onboarding — removed unnecessary zip and phone inputs, added optional profile picture
  • Infraction pills in the matches table now open a detail modal for quick review
  • Consistent logout experience with a spinner page across all admin apps

April 12, 2026

Play Network

New Features

  • New Game Network — Added support for a new game with a full organized play experience — deckbuilder, card gallery, themed branding, and network pages
  • Rankings Page — A new player-facing rankings page shows where you stand within a supported game's community
  • Event Locator Redesign — The event locator now leads with your location, with a clearer prompt when a location isn't set
  • Expanded Search Radius — Event search now includes longer-range radius options, including 250 mile and 1,000 mile searches
  • Date Range Quick Selector — Quickly filter events to Today, This Week, This Month, This Year, or a custom range
  • Results Grouped by Day — Event list results are now grouped by day, making it easier to plan your week at a glance
  • Spots Remaining & Price — Event cards now show remaining spots and entry price up front
  • Filter Persistence — Your event search filters now persist between sessions so you don't have to reset them every visit
  • Timezone Abbreviations — Event cards now include the timezone abbreviation so travelers can read times at a glance
  • Richer Add-Card Modal — The deckbuilder add-card modal now shows full card details — color, power, and more — instead of just the image
  • Expanded Profile Avatars — Added a broader set of base and tiered profile images for player profiles
  • Standings Visible Earlier — Standings now display as soon as they're generated, without waiting for the round to publish
  • Full Mobile Tiebreakers — All tiebreakers are now visible by default on mobile standings views
  • You Indicator on Rosters — A '(You)' indicator now appears next to your own name on event rosters

Bug Fixes

  • Fixed an onboarding redirect loop on the email verification step
  • Fixed the guardianship flow so parents have a place to enter the linking code from their child's account
  • Fixed event registration staying closed after a player dropped — it now correctly reopens when a spot frees up
  • Fixed login and signup inputs being cleared when toggling between the two
  • Fixed 'near me / address / store' filters being truncated at full width
  • Fixed store profile images occasionally showing the wrong store's image for some users
  • Fixed horizontal scroll overflow caused by long single-word store names
  • Fixed the QR code in the navigation menu getting cut off on smaller mobile screens
  • Fixed the email verification status not refreshing when returning to the tab
  • Fixed event search pagination flickering during filter changes by preserving layout with skeletons
  • Location access on the store search page now automatically applies without requiring an extra click
  • Fixed the Tell-us-about-yourself placeholder text looking like pre-filled input
  • Fixed the support link returning a 404 from certain pages
  • Fixed event detail join/drop/rejoin buttons blending into the page background

Improvements

  • Polished the event search, roster, match report, and standings views for better contrast and mobile readability
  • Polished auth pages with consistent skeletons, styling, and a smoother post-login transition
  • Improved the advance-to-phase dialog to show full and display names instead of initials
  • Tuned colors for win/loss, tiebreakers, and the winner crown across the roster

Retailer Admin Panel

New Features

  • Event-Level Metagame Analysis — Metagame analysis is now surfaced directly on the event detail page when enabled by the publisher, with permission-aware access for non-admin staff
  • Cleaner Event Header — TV Mode is now tucked into the event '…' menu for a cleaner event header

Bug Fixes

  • Fixed duplicate player charges on certain event registrations
  • Fixed recurring schedules failing to create new events after the previous event finished
  • Fixed manual multi-loss and bye assignments occasionally placing players at the same table
  • Fixed the TV-mode pairings board duplicating entries when sorted by table number
  • Fixed a currency mismatch where event creation showed one currency and the event header showed another
  • Fixed 'Copy live page link' generating links on the old domain
  • Fixed event list cards not showing distance to the store
  • Fixed inventory visibility leaking between warehouse owners
  • Fixed a login failure caused by a missing CSRF token on some accounts
  • Fixed a legacy-to-modern migration that repeatedly overwrote store addresses
  • Fixed the timezone modal still appearing after the store signup form was completed
  • Fixed standings regeneration edge cases
  • Improved error messaging when a date change falls outside a restricted event window

Improvements

  • Distributors — Distributors are now a first-class entity with full CRUD, publisher linkage, and event integration
  • Completed rebranding across emails, auth pages, browser tabs, and store application pages
  • Polished the event create and store onboarding pages with better skeletons and timezone handling

March 29, 2026

Play Network

New Features

  • Card Gallery Zoom — Hover on desktop or press-and-hold on mobile for a larger card preview directly in the card gallery
  • Feature Match Visibility — Feature match status is now clearly shown to players, with notifications sent when pairings are published
  • Faster Navigation to My Events — Logged-in players are now redirected to their events page by default when visiting a game network
  • Late Decklist Support — Events can now accept late decklist submissions that are flagged for judges, keeping tournaments running smoothly
  • In-App Feedback — Added a feedback link to the top navigation for submitting feature requests and bug reports
  • Post-Registration Info Badges — Players now see their fixed seat assignment and bye information immediately after registering for an event
  • Clickable Event Address — Event addresses now link directly to Google Maps, with a map embed displayed before the event starts
  • New Game Network — Added support for a new game network with full organized play integration

Bug Fixes

  • Fixed event calendar view not refreshing results automatically when changing filters
  • Improved loss result display — losses now sort to the bottom, and scores display correctly
  • Fixed paused timer displaying placeholder text instead of the frozen time value
  • Fixed judge exam authorization inquiries not showing the applicant name

Improvements

  • Added required legal footer for a supported game's network pages

Retailer Admin Panel

New Features

  • Editable Event Templates — Event templates can now be edited after creation — no longer requires deactivating and recreating
  • Organization Member Export — Added CSV export for the organization members table, including email addresses
  • TV Mode — Pairings, roster, standings, and draft pods now display on a dedicated full-screen view with arrow key navigation between tabs
  • Auto-Pause Timer — The round timer now automatically pauses when an event is marked as finished
  • Fixed Seat Indicator — Match pairings now display which player has the fixed seat assignment at each table
  • Deck Check Accounts — Added a request-access flow for temporary accounts used for deck checks without requiring full user creation
  • Bulk Clear Match Results — Added the ability to clear match results in bulk from the matches table

Bug Fixes

  • Fixed an issue where selecting 'Ranked Single Elimination' as the first phase could prevent events from starting
  • Fixed error toasts appearing when updating registration, payment, or fixed seat details
  • Fixed an error toast appearing when changing a player's registration status to dropped
  • Fixed the 'add phase' button still appearing on finished events
  • Fixed infraction badges briefly showing placeholder text before loading actual content
  • Fixed invalid name patterns on store-created event templates being saved but blocking event creation
  • Fixed editors being unable to delete event phases due to permission restrictions
  • Fixed a server error when editing store profiles from the admin panel
  • Fixed events being incorrectly marked as finished when no matches were played
  • Fixed the judge field in infraction history displaying a placeholder instead of the reporting judge
  • Fixed recurring events shifting by one hour after daylight saving time transitions
  • Fixed duplicate matches appearing at the same table number — added seat uniqueness validation
  • Fixed category visibility dates using incorrect date fields
  • Fixed export notification emails being clipped in some mail clients
  • Fixed the 'Pair Next Round' button being grayed out due to a caching issue
  • Fixed standings generation incorrectly prioritizing number of rounds played
  • Fixed auto-open registration scheduling not allowing manual registration before the scheduled time
  • Fixed seat filters on the registrations table not filtering correctly by seat status
  • Fixed staff-submitted decklists during the late submission window not being flagged
  • Fixed round 1 byes incorrectly affecting tiebreaker calculations
  • Fixed match history requiring a page refresh to show updated results

Improvements

  • Permission errors now display specific explanations instead of generic error messages
  • Convention format filter now only shows formats from events within that convention
  • Store timezone and coordinates are now required for in-person event scheduling, with automatic backfill for existing data
  • Cleaned up game detail pages in the admin panel for improved clarity
  • Removed redundant timing information from the event detail view
  • Standings and match tables now refresh automatically after reporting results via real-time updates
  • Improved the request-access flow for new admin accounts
  • Event details are now expanded by default instead of collapsed into a compact view
  • Added clear messaging when events cannot be rescheduled, explaining why dates are unavailable

March 18, 2026

March 18, 2026

Convention Mode

Play Network

New Features

  • Convention Pages — Players can now browse convention schedules, event listings, and organizer information on dedicated public convention pages
  • New Game Support — Added support for additional game titles with full card galleries, deckbuilding, and organized play integration
  • Pinned Personal Standings — Authenticated players now see their own standing pinned to the top of the standings table during events
  • Commander Deck Validation — Added deck validation rules for Commander format, including deck size, singleton, and color identity checks

Bug Fixes

  • Event pages that don't exist now display a proper "not found" page instead of a generic error
  • Fixed guardian code generation producing an error when tapped
  • Fixed a cross-origin request issue affecting some regional configurations

Improvements

  • Cuts and advancement criteria (point thresholds, rank requirements) are now clearly displayed to players during events
  • Improved color contrast for game-specific UI elements
  • Comprehensive security hardening across authentication, authorization, and data access controls

Retailer Admin Panel

New Features

  • Convention Management — Full convention creation and management with event schedules, headlining events, image uploads, and public-facing convention pages
  • Match Result History — Added the ability to view match result history for individual players
  • Infraction Badges — Match pairings now display infraction badges for at-a-glance visibility
  • Decklist Toggle on Event Creation — Added the ability to enable or disable decklist requirements directly from the event creation screen
  • Unified Print Dialog — Consolidated all print options (pairings, standings, match slips, decklists) into a single print dialog
  • Tournament Admin Quick Actions — Added quick-access buttons for print, QR code, and live page link alongside the phase indicator

Bug Fixes

  • Fixed round timer losing sync when navigating between pages during an active event
  • Fixed starting table numbers not updating correctly after repairing
  • Fixed game filter not appearing on convention detail pages
  • Fixed convention image uploads silently failing
  • Fixed convention description editor not saving changes
  • Fixed convention form validation errors on create and update
  • Fixed headline events disappearing from convention schedules
  • Fixed event schedule page triggering excessive network requests
  • Fixed previously registered players being able to join invitation-only events without an invite
  • Fixed CSV export failing for users with editor-level permissions

Improvements

  • Player email addresses now display in the Players tab
  • "Random first player" badge now matches the visual style of adjacent badges
  • Convention status can now be changed via a dropdown, consistent with other list pages
  • Admins are now redirected back to the convention schedule after creating a scheduled event
  • Event settings can now be edited inline from the convention schedule view
  • Fresh visual refresh across the admin panel with updated branding and improved color contrast

March 2, 2026

Play Network

New Features

  • Random First Player Selection — Added an option to randomly select which player will go first in matches, eliminating the need for manual determination and saving time at large-scale events
  • Cookie Consent — Added cookie consent prompts for applicable regions
  • Power Pairings Indicator — Added an icon on pairings to indicate when Power Pairings are used, with an explanation of what that means
  • Account Settings — Added the ability to change email and password in account settings
  • Store Page Navigation — Added the ability to navigate to a store page from event details
  • Decklist Match History — Added the ability to view decklists on player match history for events that included decklists

Bug Fixes

  • Fixed a page error some players were encountering on the My Events page
  • Fixed report-player button linking to correct localized support resource
  • Improved featured event filtering so globally featured events no longer appear on unrelated store pages
  • Fixed an account linking issue affecting some OAuth sign-ups
  • Fixed an issue where logging in would not return users to the page they were previously viewing
  • Fixed an issue where archived events could display as upcoming
  • Fixed an issue where text-based decklist submission was not working with the "full text" input mode
  • Improved card filter accuracy for several supported games
  • Improved guardian account assignment validation

Improvements

  • All players and their current status (Active, Eliminated, Dropped) now display on the event roster, not just active players
  • Added a show/hide toggle for the password field during first-time sign-up
  • Improved error messages when account creation fails due to duplicate email or password policy requirements

Retailer Admin Panel

New Features

  • Default Game Applications — Added default applications for newly supported games
  • New Decklist Support — Added decklist submission capabilities with full card galleries for additional supported games
  • Event Visibility Controls — Added the ability to set event visibility from the event creation screen
  • Random First Player Selection — Added an option to randomly select which player will go first in matches
  • Bulk Print Decklists — Added the ability to bulk print all decklists for an event at once
  • Planned Byes Column — Added a column for "Planned Byes" in the Players tab
  • Feature Match Notifications — Added feature match notifications to players before pairings go public
  • Decklist Editing — Added an "edit" button for TOs to modify submitted decklists
  • Variable Dynamic Rounds — Added support for variable dynamic rounds when games use different round settings than the default
  • Visibility Filtering — Added the ability to filter events by visibility
  • Remaining Matches Metric — Added a metric for number of remaining matches on the pairings tab

Bug Fixes

  • Fixed time extensions to correctly add to the total table clock instead of replacing it
  • Fixed phase advancement tool not appearing after deleting the last remaining rounds of a Swiss phase
  • Fixed pairing issues when a second Swiss phase used dynamic rounds
  • Fixed duplicate seats appearing in draft pods
  • Featured event controls now apply only to individual events
  • Fixed rank requirement validation when adding a ranked elimination phase
  • Dropped players are now properly un-checked in
  • Tightened permission enforcement for payment-related admin functions
  • Cleaned up admin action menus to show only relevant options
  • Fixed certain upcoming events not displaying on the Upcoming Events tab
  • Improved pairing algorithm performance for events with many byes
  • Fixed several issues where Sealed and Draft events could stall during deckbuilding phases with player roster changes
  • Starting table number now correctly respects the max digits allowed (9999)
  • Improved region restriction enforcement for game applications
  • Fixed invite link navigation
  • Fixed the "Undo" button availability in Draft and Deckbuilding phases
  • Fixed cloned and recurring events not retaining settings from the source event
  • Fixed "delete round" dialog to reflect the correct round number
  • Fixed restarting an event that was previously ended before the scheduled start time
  • Improved game visibility controls to respect publisher settings
  • Removed the ability to add an extra round to a top cut phase that would result in an invalid bracket
  • Fixed store address reverting after being changed when multiple store profiles exist
  • Fixed the "cancel and refund" action producing an error
  • Fixed stores disappearing from the store locator after duplicate stores were merged

Improvements

  • Added a badge that displays whether an event was created from a recurring schedule or a template
  • Power Pair can now only be applied to Swiss pairing phases
  • Recurring events created before the auto-create update will now correctly generate future events
  • Improved error messages when creating an event without selecting a tournament structure
  • Added an error message when attempting to use the QR code scanner without camera permissions
  • Updated account setup page copy
  • Quality of life improvements to the time selector when creating events
  • Players tab searching now supports full name and multi-word searches
  • Store timezones and coordinates now populate correctly when creating in-person events
  • Smart naming tool now uses local time instead of UTC for morning, afternoon, and evening event titles
  • Improved sort order on the Games tab
  • Expired invite links now display as expired in Organization Settings
  • Improved error messaging when creating an event without selecting a starting table number
  • Stores can now change their own display name and profile picture from Organization Settings
  • Players who don't meet entry requirements at event start now display as "canceled" instead of "dropped"
  • Cleaned up phase display to dynamically show upcoming phases with improved dropdown navigation

February 12, 2026

February 12, 2026

Notifications & New Games

Play Network

New Features

  • Player Notifications — Added a notification icon to player portals for receiving messages from stores and event admins
  • QR Code Sign-Up — Added a scannable QR code to player accounts for faster on-site event registration

Bug Fixes

  • Improved decklist security to prevent edits during active events

Retailer Admin Panel

New Features

  • New Game Releases — Added support for three new game titles with full organized play integration
  • Bulk Event Cancellation — Added the ability to bulk cancel events from the Events and Schedule tabs
  • Feedback Widget — Added a feedback widget to the admin dashboard sidebar for submitting feedback directly
  • QR Code Registration — Added the ability to register players for an event via QR code
  • Store Notifications — Added a notification icon for receiving messages directly from publishers

Bug Fixes

  • Fixed an issue where events could sometimes complete without finishing all Swiss rounds

Improvements

  • Events created from a recurring schedule can now be bulk edited for time or name changes

February 3, 2026

Retailer Admin Panel

New Features

  • Updated Tiebreakers — Updated tiebreakers for a supported game to match the latest official tournament rules

Bug Fixes

  • Events made with the clone event or recurring schedule tool now properly appear in the event finder

January 28, 2026

Play Network

New Features

  • Live Event Filter — Added the ability to filter by live events in event search

Bug Fixes

  • Fixed overlay issues with filters on event search while on mobile
  • Fixed location permissions interfering with the "my location" feature in event search
  • Fixed saved custom event search filters not retaining the address on refresh
  • Fixed an issue where authentication connections could sometimes unlink from player accounts

Improvements

  • Player stats now display accurate statistics consistently
  • Improved text decklist import in the deckbuilder with added back-navigation to My Decks
  • Event cards now display the number of players in an event instead of unfilled seats when registration is closed

Retailer Admin Panel

New Features

  • Unstart Events — Added the ability to unstart an event that was started prematurely
  • Top Cut Editing — Added the ability to alter a top cut before performing the cut
  • Undo Round Actions — Added the ability to undo any round action including pairings, standings generation, and phase advancement
  • Auto-Close Events — Events that are not closed will now auto-close after 3 days of inactivity

Bug Fixes

  • Fixed editing details of a cloned event
  • Fixed infractions dropdown menu not populating correctly when infracting a player
  • Event times now display correctly in local time instead of defaulting to UTC

Improvements

  • Recurring events now correctly create events up to 2 months in advance
  • Added the ability to set an event as a recurring schedule directly, with support for monthly recurring events in addition to daily and weekly
  • Improved the interface for assigning judge roles in events

January 23, 2026

Play Network

New Features

  • Player Event History — View event history, match results, and lifetime stats from your player profile

Improvements

  • Round and pairing information is now visible on finished events

January 20, 2026

Play Network

New Features

  • Judge Certification Quiz — Added a new judge certification quiz for a supported game
  • Advanced Event Search — Added additional filters to the event search page including calendar view, list view, saved filters, and automatic geolocation

Bug Fixes

  • Fixed deckbuilder not consistently displaying newly added cards
  • Fixed format display errors on the play network
  • Events now show the correct event address instead of the organization address when they differ
  • Fixed intermittent login issues affecting some accounts
  • Fixed exam pagination for judge programs that could create unpassable quizzes
  • Display name fields for games that don't allow editing no longer appear editable

Improvements

  • Events now show starting player count instead of current player count
  • Unclaimed accounts are now automatically cleaned up after 30 days

Retailer Admin Panel

New Features

  • Top Cut Phase — Tournament organizers can now add a top cut phase to their events
  • Recurring Events & Templates — Added recurring events, templates, and cloning functionality for streamlined event creation
  • Event Bookmarks — Event bookmarks are now available across all platforms
  • Quick Search — Added Command/Control+K shortcut for quickly finding events
  • Conventions — Added conventions support to the admin panel and play network

Bug Fixes

  • Fixed end-event-early feature not working correctly in certain scenarios
  • Fixed repairing in top cut no longer causing pairing errors or eliminating all players
  • Fixed double-loss match results with drop not properly dropping players
  • Check-in filter now correctly filters players instead of showing all
  • Removed region-specific currency icon from the events list cost column
  • Fixed submitting create-event not scrolling to show the page title
  • Fixed breadcrumb and tab highlighting navigation issues
  • Fixed mobile chat button overlapping navigation controls
  • CSV upload now properly rejects rows with invalid email addresses
  • Fixed auto-close refund date not being clearable
  • Improved account management security for role-based invite creation

Improvements

  • Events list now defaults to the Upcoming tab
  • Added confirmation dialog before breaking a match
  • Event time display now shows local timezone instead of UTC
  • Starting player count now displayed instead of current player count
  • Improved event list interface
  • Localization improvements across the platform