Release Notes

The latest features, improvements, and fixes across the Tabletop platform.

July 15, 2026

Play Network

New Features

  • Import Decks from a Connected ServicePlayers can now link an external deck-building service to their account and import decks straight into their collection or as an event submission, with rich import previews, source badges showing where a deck came from, and one-click updates when the original deck changes
  • Judge Event HistoryJudges can now view a history of the events they've judged, making it easier to track activity and confirm eligibility

Bug Fixes

  • Reviewed and corrected deck legality across formats for a supported game, including format-specific construction rules such as single-source restrictions
  • Deck list summaries now show only the primary symbol instead of every symbol in the deck, making them easier to read at a glance
  • Fixed a legality check that could list the side deck twice for larger side decks
  • Fixed the text-based deck builder so cards are added correctly when creating a deck without a separate validation step
  • Fixed deleted decks briefly remaining visible in the deck list until the page was refreshed, and the deck-submission panel not updating immediately after importing a deck
  • Fixed the store locator not refreshing results after manually changing the search location
  • Fixed players being unable to select their primary shipping address in certain flows

Improvements

  • Deck construction can now surface soft warnings that guide players without blocking submission, alongside hard validation errors
  • Onboarding now captures key profile details during sign-up, and certain fields can be locked afterward for programs that rely on them
  • Deck validation and submission are faster and more reliable during peak deckbuilding periods

Retailer Admin Panel

New Features

  • Per-Event Format OverridesOrganizers can now override a format's default point budget and deck construction limits on a per-event basis, so a single format can support events of different sizes without extra setup

Bug Fixes

  • Fixed event cloning so the address, registration status, and visibility now carry over to the new event

Improvements

  • Team-event rosters can now be exported to CSV for organizers
  • Tournament pairings, standings, and event admin pages load faster and stay responsive during large events

July 1, 2026

Play Network

New Features

  • Alternate Art & Bundled CardsThe deck builder can now toggle between alternate art versions of a card and automatically surfaces bundled cards, so players see everything a selection brings with it for certain games
  • Draft Format Deck BuildingThe deck builder now supports draft-format decks for certain games, with format-appropriate deck size and card pool rules built in

Bug Fixes

  • Fixed check-in messaging so players see a single, clear 'Check-in Required' prompt regardless of how an event's check-in is configured
  • Fixed certain reprinted cards showing outdated format legality in the deck builder so newly legal cards can be added correctly
  • Fixed card sort order not applying correctly after changing filters in the card gallery
  • Fixed enlarged card images appearing pixelated in the card gallery
  • Fixed the deck builder search panel not collapsing on mobile, giving players more room to work
  • Fixed a broken image that could appear on store pages
  • Fixed imported events displaying raw formatting code in their event descriptions

Improvements

  • Deck validation now calculates format legality dynamically for certain games, replacing rigid preset tags so valid decks always submit
  • Streamlined deck builder navigation for certain games so players land directly on the build screen
  • Added a clearly labeled deck name field so players can tell at a glance that a new deck's name is editable

Retailer Admin Panel

New Features

  • Bulk Decklist PDF ExportTournament organizers can now download all selected players' decklists at once, either combined into a single PDF or as a ZIP of individual files, to prepare for events faster
  • Submit Decks for Guest PlayersOrganizers can now enter and submit decks on behalf of guest players for certain games, reducing check-in friction for players who don't build their own list

Bug Fixes

  • Fixed the pairings page failing to load when previously saved page and page-size settings no longer matched the current event or round

June 17, 2026

Play Network

New Features

  • Team RegistrationPlayers can now form teams for supported team events using a captain-led invite system — captains create a team and share a code, teammates redeem it to join, and everyone receives email updates as the roster changes
  • Discord HandlePlayers can now add a Discord handle to their account settings
  • Expanded Game SupportAdded deckbuilding and card gallery support for additional games and card sets, including new deck formats such as sealed and draft-style play

Bug Fixes

  • Improved deck legality and copy-limit checks so decks validate correctly across supported formats, including main deck and sideboard combinations, per-card copy limits, and promo cards
  • Fixed transforming cards only showing their front side in the deckbuilder and card search
  • Fixed public decks not appearing for some players
  • Fixed inconsistent event time formatting, and fixed date of birth, display name, and referral source not always saving on the first attempt
  • Fixed unpublished pairings being briefly accessible before a round was officially published

Improvements

  • Improved deckbuilder terminology and the order of format selection for clearer, more consistent deck construction
  • Newly migrated players are now automatically signed in after resetting their password

Retailer Admin Panel

New Features

  • Team Event ManagementTournament organizers can now run team events end-to-end — enable team mode on an event, configure seats and gameplay formats, manage teams and rosters, and use override actions to add or adjust players when needed
  • Expanded Export ColumnsStandings and registration tables now include additional decklist and player columns, with CSV download

Bug Fixes

  • Fixed a broken "Try again" retry and hardened error handling on event details, players, standings, and pairings pages
  • Fixed a "failed to publish standings" error and the inability to add seats on team events
  • Fixed automatic closing marking not-yet-started events as finished

Improvements

  • Undoing a phase transition on large events is now faster and no longer times out
  • Deleting a seat now renumbers the remaining seats automatically, and seats can also be renumbered manually

June 3, 2026

Play Network

Bug Fixes

  • Fixed deck validation incorrectly rejecting valid decks that included allowed duplicate copies of certain cards
  • Fixed switching a deck's format so it no longer clears the existing decklist
  • Fixed card search by set so players can reliably find cards in the card gallery and deckbuilder for a supported game
  • Corrected the set symbols shown on certain cards in a supported game
  • Fixed rare cases where joining or registering for an event could hang for an extended time

Improvements

  • Standings and match pairing pages now load significantly faster during large, multi-round events
  • Refined spacing on store and event cards for a cleaner browsing layout

Retailer Admin Panel

New Features

  • TV Mode Display ControlsTV mode and timer displays can now be embedded in external screens and configured directly through URL parameters, making it easier to cast live event information to venue TVs

Bug Fixes

  • Fixed laggy and occasionally unresponsive pagination on the mobile pairings view
  • Fixed card filters that were not applying on the event metrics Card Popularity and Win Rate tables

Improvements

  • The pairings tab and unmatched players list now load faster and update live as events progress

May 20, 2026

Play Network

New Features

  • Event Accessibility ResourcesEvent pages can now surface dedicated accessibility resources, keeping important venue and event information easy for players to find
  • Bye RewardsPlayers can now use earned bye rewards during eligible event registration flows, with support for both single-event and multi-event reward choices
  • Clearer Reward TransactionsPlayer transaction history now displays multiple currency rewards more clearly when events award more than one reward type

Bug Fixes

  • Fixed deckbuilder validation and section placement for certain cards in a supported game, including main deck and side deck combinations
  • Fixed card search by name for a supported game so players can find cards reliably in the card gallery and deckbuilder
  • Fixed event registration data showing store coordinates instead of event coordinates for certain off-site events
  • Fixed QR code access in the mobile navigation when player names or emails are especially long
  • Fixed certain deck submissions continuing to show as invalid after the deck had been corrected and re-saved

Improvements

  • Placement rewards now display in a clearer first-place-first order, without exposing internal schema names to players
  • Shipping address entry now requires a structured address selection, improving downstream fulfillment accuracy
  • Card data quality was improved for a supported game, making deck construction rules, card search, and filtering more reliable

Retailer Admin Panel

New Features

  • Player Display Name OverridesTournament organizers can now adjust a player's display name for a specific event from the player detail panel
  • Player Registration BansStores can now prevent specific players from registering for their events when needed for community management
  • Timezone Mismatch NoticesStores now receive clearer notices when event timezones differ from store timezones, with a simpler path to correct the schedule
  • More Precise TimersRound timers now support entering seconds for more precise event timing

Bug Fixes

  • Fixed table sorting on matches and player lists, including preserving sort state across refreshes and navigation
  • Fixed TV mode and timer pages staying stale for some displays when a new round starts
  • Fixed certain auto-closed events getting stuck in setup after stores updated event dates
  • Fixed checkout fee display for some paid events so stores and players see clearer final pricing
  • Fixed VAT entry for some store addresses that were missing regional address metadata

Improvements

  • Infraction detail modals now show richer player, judge, timing, and note context
  • Event end-time estimates now populate more consistently, helping organizers communicate schedule expectations
  • Command menu player jumps now better align with the registrations table, making it easier to land on the selected player

May 6, 2026

Play Network

New Features

  • New Game NetworkA new game network is now live with full organized play support, including a complete data migration for existing players, stores, events, cards, and registrations
  • Tournament RecapView a shareable recap of your tournament path with match results and a clean PNG export for social sharing
  • Event Payout DetailsEvent and rewards cards now display payout information with rank and placement breakdowns, so players can see what they're playing for before registering
  • Player WalletAccess your wallet directly from the navigation bar with full transaction history and currency balances
  • Enhanced OnboardingOnboarding now includes region selection, shipping address collection, and a referral source question for a more personalized setup
  • Event NotificationsPlayers are now notified when events they've joined are updated, when they're added to a waitlist, and when a store changes its address
  • Guardianship EnhancementsParents can now report match results for child accounts, edit child display names, and linking codes auto-approve existing pending connections
  • Store CustomizationStores can now edit their own timezone and override their Google Maps location image

Bug Fixes

  • Fixed event status banners on My Events occasionally showing an incorrect status
  • Fixed the rewards store intermittently bouncing between the store and redeem-only views on refresh
  • Fixed the standings page truncating long leaderboard and season labels
  • Fixed default profile pictures not displaying for some migrated accounts
  • Fixed a privacy issue with auto-generated deck names
  • Fixed the legend column appearing on standings when decklists are disabled
  • Fixed store popup alignment, map pin colors, and hover states on the events page
  • Fixed multiple deckbuilder issues including character card filtering, format switching creating empty decks, missing side deck views, card search filters, and deck name visibility
  • Fixed leaderboards displaying generic 'points' instead of the correct currency label, and showing unrelated seasons
  • Fixed navbar items disappearing when logged out and text visibility issues on hover
  • Fixed the event locator calendar view only showing events from the current page and date filters being cleared when changing status
  • Fixed child account login, guardianship linking status, and email field visibility when creating child accounts
  • Fixed password reset rejecting certain email domains
  • Fixed single elimination round names not displaying correctly
  • Fixed legacy product codes from previous systems not working after migration

Improvements

  • Significant performance improvements through CDN caching and server-side rendering optimizations
  • Tax line items now only appear on events that have taxes enabled
  • In-app support prompts now appear when encountering errors, making it easier to get help

Retailer Admin Panel

New Features

  • Editable Store Contact InfoStore phone number, email, and website are now editable directly from admin store views
  • Enhanced Store ExportGame store CSV exports now include store types, website, and geographic coordinates
  • Application FilteringStore applications now support partial-match filtering by Application ID, country filtering with default grouping, and preferred distributor filtering
  • Batch Code EnhancementsBatch code generation now supports currency selection in addition to items, and exports include item and currency details
  • Transaction Source FiltersPlayer transaction views now include additional source types and a sortable date column
  • Event Admin ImprovementsCheck-in badge added to event detail headers, anonymous player creation re-enabled in invite dialog, and unmatched player list now shows full names

Bug Fixes

  • Fixed admin events list crashing on Upcoming/Ongoing tabs
  • Fixed store list views crashing when a store had an invalid email address
  • Fixed the reviewed-by filter not working correctly on the applications page
  • Fixed missing columns in certain data exports
  • Fixed store applications not allowing resubmission after requesting changes, and banned stores showing apply button instead of clear messaging
  • Fixed address editing and resolving so stores can now update addresses smoothly
  • Fixed event editing failures when timezone boundaries caused date mismatches
  • Fixed store suspension status not displaying correctly on game pages
  • Fixed store approval flows so correct type tags are assigned, retail-only capacity is optional, and deferred status is handled properly
  • Fixed multiple tournament progression issues including top cut elimination, round robin after Swiss, power pairing on multi-phase events, and drawing in top cut
  • Fixed player CSV exports failing in some cases
  • Fixed multiple nearby skirmish events coordinating incorrectly

Improvements

  • Improved pagination stability when sorting large lists, preventing duplicate or missing rows
  • Saving organization address settings is now more resilient to downstream processing delays

April 23, 2026

Play Network

New Features

  • Rewards StoreBrowse and purchase exclusive items using in-game currency earned through organized play
  • Code RedemptionRedeem promotional codes to receive currency, items, and other rewards directly in your profile
  • Player WalletView your currency balances and transaction history in a dedicated wallet section
  • Add to CalendarAdd events directly to your calendar from the event detail page
  • Free & Paid FilterFilter event search results by free or paid entry

Bug Fixes

  • Fixed an issue where some accounts were unable to log in or create accounts due to a session token error
  • Fixed the deckbuilder full-text import not appearing when enabled for a game
  • Fixed changing your password incorrectly forcing you to reconnect linked third-party accounts
  • Fixed leaderboard data not displaying despite a successful fetch
  • Fixed deck submission validation incorrectly marking certain decks as valid

Improvements

  • Check-in code keyboard on phones now shows all characters at once, removing the need to switch keyboard faces
  • TV Mode no longer displays player names on pairings for improved privacy
  • TV Mode now shows check-in codes on the roster view
  • Removed the beta tag from store search and store detail pages
  • Significant performance improvements across the platform through server-side rendering of event lists, store lists, and game configuration
  • Settings section headers are now clearly visible with improved text contrast

Retailer Admin Panel

New Features

  • Fuzzy Search in Orders & InventoryName fields in warehouse orders and inventory now support fuzzy matching for easier lookups

Bug Fixes

  • Fixed application submission errors caused by timing issues — consolidated into a single, reliable API call
  • Fixed the address input crashing when used outside a form context

Improvements

  • Suspended stores are now blocked from creating events, with a clear message explaining why
  • Simplified onboarding — removed unnecessary zip and phone inputs, added optional profile picture
  • Infraction pills in the matches table now open a detail modal for quick review
  • Consistent logout experience with a spinner page across all admin apps

April 12, 2026

Play Network

New Features

  • New Game NetworkAdded support for a new game with a full organized play experience — deckbuilder, card gallery, themed branding, and network pages
  • Rankings PageA new player-facing rankings page shows where you stand within a supported game's community
  • Event Locator RedesignThe event locator now leads with your location, with a clearer prompt when a location isn't set
  • Expanded Search RadiusEvent search now includes longer-range radius options, including 250 mile and 1,000 mile searches
  • Date Range Quick SelectorQuickly filter events to Today, This Week, This Month, This Year, or a custom range
  • Results Grouped by DayEvent list results are now grouped by day, making it easier to plan your week at a glance
  • Spots Remaining & PriceEvent cards now show remaining spots and entry price up front
  • Filter PersistenceYour event search filters now persist between sessions so you don't have to reset them every visit
  • Timezone AbbreviationsEvent cards now include the timezone abbreviation so travelers can read times at a glance
  • Richer Add-Card ModalThe deckbuilder add-card modal now shows full card details — color, power, and more — instead of just the image
  • Expanded Profile AvatarsAdded a broader set of base and tiered profile images for player profiles
  • Standings Visible EarlierStandings now display as soon as they're generated, without waiting for the round to publish
  • Full Mobile TiebreakersAll tiebreakers are now visible by default on mobile standings views
  • You Indicator on RostersA '(You)' indicator now appears next to your own name on event rosters

Bug Fixes

  • Fixed an onboarding redirect loop on the email verification step
  • Fixed the guardianship flow so parents have a place to enter the linking code from their child's account
  • Fixed event registration staying closed after a player dropped — it now correctly reopens when a spot frees up
  • Fixed login and signup inputs being cleared when toggling between the two
  • Fixed 'near me / address / store' filters being truncated at full width
  • Fixed store profile images occasionally showing the wrong store's image for some users
  • Fixed horizontal scroll overflow caused by long single-word store names
  • Fixed the QR code in the navigation menu getting cut off on smaller mobile screens
  • Fixed the email verification status not refreshing when returning to the tab
  • Fixed event search pagination flickering during filter changes by preserving layout with skeletons
  • Location access on the store search page now automatically applies without requiring an extra click
  • Fixed the Tell-us-about-yourself placeholder text looking like pre-filled input
  • Fixed the support link returning a 404 from certain pages
  • Fixed event detail join/drop/rejoin buttons blending into the page background

Improvements

  • Polished the event search, roster, match report, and standings views for better contrast and mobile readability
  • Polished auth pages with consistent skeletons, styling, and a smoother post-login transition
  • Improved the advance-to-phase dialog to show full and display names instead of initials
  • Tuned colors for win/loss, tiebreakers, and the winner crown across the roster

Retailer Admin Panel

New Features

  • Event-Level Metagame AnalysisMetagame analysis is now surfaced directly on the event detail page when enabled by the publisher, with permission-aware access for non-admin staff
  • Cleaner Event HeaderTV Mode is now tucked into the event '…' menu for a cleaner event header

Bug Fixes

  • Fixed duplicate player charges on certain event registrations
  • Fixed recurring schedules failing to create new events after the previous event finished
  • Fixed manual multi-loss and bye assignments occasionally placing players at the same table
  • Fixed the TV-mode pairings board duplicating entries when sorted by table number
  • Fixed a currency mismatch where event creation showed one currency and the event header showed another
  • Fixed 'Copy live page link' generating links on the old domain
  • Fixed event list cards not showing distance to the store
  • Fixed inventory visibility leaking between warehouse owners
  • Fixed a login failure caused by a missing CSRF token on some accounts
  • Fixed a legacy-to-modern migration that repeatedly overwrote store addresses
  • Fixed the timezone modal still appearing after the store signup form was completed
  • Fixed standings regeneration edge cases
  • Improved error messaging when a date change falls outside a restricted event window

Improvements

  • DistributorsDistributors are now a first-class entity with full CRUD, publisher linkage, and event integration
  • Completed rebranding across emails, auth pages, browser tabs, and store application pages
  • Polished the event create and store onboarding pages with better skeletons and timezone handling

March 29, 2026

Play Network

New Features

  • Card Gallery ZoomHover on desktop or press-and-hold on mobile for a larger card preview directly in the card gallery
  • Feature Match VisibilityFeature match status is now clearly shown to players, with notifications sent when pairings are published
  • Faster Navigation to My EventsLogged-in players are now redirected to their events page by default when visiting a game network
  • Late Decklist SupportEvents can now accept late decklist submissions that are flagged for judges, keeping tournaments running smoothly
  • In-App FeedbackAdded a feedback link to the top navigation for submitting feature requests and bug reports
  • Post-Registration Info BadgesPlayers now see their fixed seat assignment and bye information immediately after registering for an event
  • Clickable Event AddressEvent addresses now link directly to Google Maps, with a map embed displayed before the event starts
  • New Game NetworkAdded support for a new game network with full organized play integration

Bug Fixes

  • Fixed event calendar view not refreshing results automatically when changing filters
  • Improved loss result display — losses now sort to the bottom, and scores display correctly
  • Fixed paused timer displaying placeholder text instead of the frozen time value
  • Fixed judge exam authorization inquiries not showing the applicant name

Improvements

  • Added required legal footer for a supported game's network pages

Retailer Admin Panel

New Features

  • Editable Event TemplatesEvent templates can now be edited after creation — no longer requires deactivating and recreating
  • Organization Member ExportAdded CSV export for the organization members table, including email addresses
  • TV ModePairings, roster, standings, and draft pods now display on a dedicated full-screen view with arrow key navigation between tabs
  • Auto-Pause TimerThe round timer now automatically pauses when an event is marked as finished
  • Fixed Seat IndicatorMatch pairings now display which player has the fixed seat assignment at each table
  • Deck Check AccountsAdded a request-access flow for temporary accounts used for deck checks without requiring full user creation
  • Bulk Clear Match ResultsAdded the ability to clear match results in bulk from the matches table

Bug Fixes

  • Fixed an issue where selecting 'Ranked Single Elimination' as the first phase could prevent events from starting
  • Fixed error toasts appearing when updating registration, payment, or fixed seat details
  • Fixed an error toast appearing when changing a player's registration status to dropped
  • Fixed the 'add phase' button still appearing on finished events
  • Fixed infraction badges briefly showing placeholder text before loading actual content
  • Fixed invalid name patterns on store-created event templates being saved but blocking event creation
  • Fixed editors being unable to delete event phases due to permission restrictions
  • Fixed a server error when editing store profiles from the admin panel
  • Fixed events being incorrectly marked as finished when no matches were played
  • Fixed the judge field in infraction history displaying a placeholder instead of the reporting judge
  • Fixed recurring events shifting by one hour after daylight saving time transitions
  • Fixed duplicate matches appearing at the same table number — added seat uniqueness validation
  • Fixed category visibility dates using incorrect date fields
  • Fixed export notification emails being clipped in some mail clients
  • Fixed the 'Pair Next Round' button being grayed out due to a caching issue
  • Fixed standings generation incorrectly prioritizing number of rounds played
  • Fixed auto-open registration scheduling not allowing manual registration before the scheduled time
  • Fixed seat filters on the registrations table not filtering correctly by seat status
  • Fixed staff-submitted decklists during the late submission window not being flagged
  • Fixed round 1 byes incorrectly affecting tiebreaker calculations
  • Fixed match history requiring a page refresh to show updated results

Improvements

  • Permission errors now display specific explanations instead of generic error messages
  • Convention format filter now only shows formats from events within that convention
  • Store timezone and coordinates are now required for in-person event scheduling, with automatic backfill for existing data
  • Cleaned up game detail pages in the admin panel for improved clarity
  • Removed redundant timing information from the event detail view
  • Standings and match tables now refresh automatically after reporting results via real-time updates
  • Improved the request-access flow for new admin accounts
  • Event details are now expanded by default instead of collapsed into a compact view
  • Added clear messaging when events cannot be rescheduled, explaining why dates are unavailable

March 18, 2026

March 18, 2026

Convention Mode

Play Network

New Features

  • Convention PagesPlayers can now browse convention schedules, event listings, and organizer information on dedicated public convention pages
  • New Game SupportAdded support for additional game titles with full card galleries, deckbuilding, and organized play integration
  • Pinned Personal StandingsAuthenticated players now see their own standing pinned to the top of the standings table during events
  • Commander Deck ValidationAdded deck validation rules for Commander format, including deck size, singleton, and color identity checks

Bug Fixes

  • Event pages that don't exist now display a proper "not found" page instead of a generic error
  • Fixed guardian code generation producing an error when tapped
  • Fixed a cross-origin request issue affecting some regional configurations

Improvements

  • Cuts and advancement criteria (point thresholds, rank requirements) are now clearly displayed to players during events
  • Improved color contrast for game-specific UI elements
  • Comprehensive security hardening across authentication, authorization, and data access controls

Retailer Admin Panel

New Features

  • Convention ManagementFull convention creation and management with event schedules, headlining events, image uploads, and public-facing convention pages
  • Match Result HistoryAdded the ability to view match result history for individual players
  • Infraction BadgesMatch pairings now display infraction badges for at-a-glance visibility
  • Decklist Toggle on Event CreationAdded the ability to enable or disable decklist requirements directly from the event creation screen
  • Unified Print DialogConsolidated all print options (pairings, standings, match slips, decklists) into a single print dialog
  • Tournament Admin Quick ActionsAdded quick-access buttons for print, QR code, and live page link alongside the phase indicator

Bug Fixes

  • Fixed round timer losing sync when navigating between pages during an active event
  • Fixed starting table numbers not updating correctly after repairing
  • Fixed game filter not appearing on convention detail pages
  • Fixed convention image uploads silently failing
  • Fixed convention description editor not saving changes
  • Fixed convention form validation errors on create and update
  • Fixed headline events disappearing from convention schedules
  • Fixed event schedule page triggering excessive network requests
  • Fixed previously registered players being able to join invitation-only events without an invite
  • Fixed CSV export failing for users with editor-level permissions

Improvements

  • Player email addresses now display in the Players tab
  • "Random first player" badge now matches the visual style of adjacent badges
  • Convention status can now be changed via a dropdown, consistent with other list pages
  • Admins are now redirected back to the convention schedule after creating a scheduled event
  • Event settings can now be edited inline from the convention schedule view
  • Fresh visual refresh across the admin panel with updated branding and improved color contrast

March 2, 2026

Play Network

New Features

  • Random First Player SelectionAdded an option to randomly select which player will go first in matches, eliminating the need for manual determination and saving time at large-scale events
  • Cookie ConsentAdded cookie consent prompts for applicable regions
  • Power Pairings IndicatorAdded an icon on pairings to indicate when Power Pairings are used, with an explanation of what that means
  • Account SettingsAdded the ability to change email and password in account settings
  • Store Page NavigationAdded the ability to navigate to a store page from event details
  • Decklist Match HistoryAdded the ability to view decklists on player match history for events that included decklists

Bug Fixes

  • Fixed a page error some players were encountering on the My Events page
  • Fixed report-player button linking to correct localized support resource
  • Improved featured event filtering so globally featured events no longer appear on unrelated store pages
  • Fixed an account linking issue affecting some OAuth sign-ups
  • Fixed an issue where logging in would not return users to the page they were previously viewing
  • Fixed an issue where archived events could display as upcoming
  • Fixed an issue where text-based decklist submission was not working with the "full text" input mode
  • Improved card filter accuracy for several supported games
  • Improved guardian account assignment validation

Improvements

  • All players and their current status (Active, Eliminated, Dropped) now display on the event roster, not just active players
  • Added a show/hide toggle for the password field during first-time sign-up
  • Improved error messages when account creation fails due to duplicate email or password policy requirements

Retailer Admin Panel

New Features

  • Default Game ApplicationsAdded default applications for newly supported games
  • New Decklist SupportAdded decklist submission capabilities with full card galleries for additional supported games
  • Event Visibility ControlsAdded the ability to set event visibility from the event creation screen
  • Random First Player SelectionAdded an option to randomly select which player will go first in matches
  • Bulk Print DecklistsAdded the ability to bulk print all decklists for an event at once
  • Planned Byes ColumnAdded a column for "Planned Byes" in the Players tab
  • Feature Match NotificationsAdded feature match notifications to players before pairings go public
  • Decklist EditingAdded an "edit" button for TOs to modify submitted decklists
  • Variable Dynamic RoundsAdded support for variable dynamic rounds when games use different round settings than the default
  • Visibility FilteringAdded the ability to filter events by visibility
  • Remaining Matches MetricAdded a metric for number of remaining matches on the pairings tab

Bug Fixes

  • Fixed time extensions to correctly add to the total table clock instead of replacing it
  • Fixed phase advancement tool not appearing after deleting the last remaining rounds of a Swiss phase
  • Fixed pairing issues when a second Swiss phase used dynamic rounds
  • Fixed duplicate seats appearing in draft pods
  • Featured event controls now apply only to individual events
  • Fixed rank requirement validation when adding a ranked elimination phase
  • Dropped players are now properly un-checked in
  • Tightened permission enforcement for payment-related admin functions
  • Cleaned up admin action menus to show only relevant options
  • Fixed certain upcoming events not displaying on the Upcoming Events tab
  • Improved pairing algorithm performance for events with many byes
  • Fixed several issues where Sealed and Draft events could stall during deckbuilding phases with player roster changes
  • Starting table number now correctly respects the max digits allowed (9999)
  • Improved region restriction enforcement for game applications
  • Fixed invite link navigation
  • Fixed the "Undo" button availability in Draft and Deckbuilding phases
  • Fixed cloned and recurring events not retaining settings from the source event
  • Fixed "delete round" dialog to reflect the correct round number
  • Fixed restarting an event that was previously ended before the scheduled start time
  • Improved game visibility controls to respect publisher settings
  • Removed the ability to add an extra round to a top cut phase that would result in an invalid bracket
  • Fixed store address reverting after being changed when multiple store profiles exist
  • Fixed the "cancel and refund" action producing an error
  • Fixed stores disappearing from the store locator after duplicate stores were merged

Improvements

  • Added a badge that displays whether an event was created from a recurring schedule or a template
  • Power Pair can now only be applied to Swiss pairing phases
  • Recurring events created before the auto-create update will now correctly generate future events
  • Improved error messages when creating an event without selecting a tournament structure
  • Added an error message when attempting to use the QR code scanner without camera permissions
  • Updated account setup page copy
  • Quality of life improvements to the time selector when creating events
  • Players tab searching now supports full name and multi-word searches
  • Store timezones and coordinates now populate correctly when creating in-person events
  • Smart naming tool now uses local time instead of UTC for morning, afternoon, and evening event titles
  • Improved sort order on the Games tab
  • Expired invite links now display as expired in Organization Settings
  • Improved error messaging when creating an event without selecting a starting table number
  • Stores can now change their own display name and profile picture from Organization Settings
  • Players who don't meet entry requirements at event start now display as "canceled" instead of "dropped"
  • Cleaned up phase display to dynamically show upcoming phases with improved dropdown navigation

February 12, 2026

February 12, 2026

Notifications & New Games

Play Network

New Features

  • Player NotificationsAdded a notification icon to player portals for receiving messages from stores and event admins
  • QR Code Sign-UpAdded a scannable QR code to player accounts for faster on-site event registration

Bug Fixes

  • Improved decklist security to prevent edits during active events

Retailer Admin Panel

New Features

  • New Game ReleasesAdded support for three new game titles with full organized play integration
  • Bulk Event CancellationAdded the ability to bulk cancel events from the Events and Schedule tabs
  • Feedback WidgetAdded a feedback widget to the admin dashboard sidebar for submitting feedback directly
  • QR Code RegistrationAdded the ability to register players for an event via QR code
  • Store NotificationsAdded a notification icon for receiving messages directly from publishers

Bug Fixes

  • Fixed an issue where events could sometimes complete without finishing all Swiss rounds

Improvements

  • Events created from a recurring schedule can now be bulk edited for time or name changes

February 3, 2026

Retailer Admin Panel

New Features

  • Updated TiebreakersUpdated tiebreakers for a supported game to match the latest official tournament rules

Bug Fixes

  • Events made with the clone event or recurring schedule tool now properly appear in the event finder

January 28, 2026

Play Network

New Features

  • Live Event FilterAdded the ability to filter by live events in event search

Bug Fixes

  • Fixed overlay issues with filters on event search while on mobile
  • Fixed location permissions interfering with the "my location" feature in event search
  • Fixed saved custom event search filters not retaining the address on refresh
  • Fixed an issue where authentication connections could sometimes unlink from player accounts

Improvements

  • Player stats now display accurate statistics consistently
  • Improved text decklist import in the deckbuilder with added back-navigation to My Decks
  • Event cards now display the number of players in an event instead of unfilled seats when registration is closed

Retailer Admin Panel

New Features

  • Unstart EventsAdded the ability to unstart an event that was started prematurely
  • Top Cut EditingAdded the ability to alter a top cut before performing the cut
  • Undo Round ActionsAdded the ability to undo any round action including pairings, standings generation, and phase advancement
  • Auto-Close EventsEvents that are not closed will now auto-close after 3 days of inactivity

Bug Fixes

  • Fixed editing details of a cloned event
  • Fixed infractions dropdown menu not populating correctly when infracting a player
  • Event times now display correctly in local time instead of defaulting to UTC

Improvements

  • Recurring events now correctly create events up to 2 months in advance
  • Added the ability to set an event as a recurring schedule directly, with support for monthly recurring events in addition to daily and weekly
  • Improved the interface for assigning judge roles in events

January 23, 2026

Play Network

New Features

  • Player Event HistoryView event history, match results, and lifetime stats from your player profile

Improvements

  • Round and pairing information is now visible on finished events

January 20, 2026

Play Network

New Features

  • Judge Certification QuizAdded a new judge certification quiz for a supported game
  • Advanced Event SearchAdded additional filters to the event search page including calendar view, list view, saved filters, and automatic geolocation

Bug Fixes

  • Fixed deckbuilder not consistently displaying newly added cards
  • Fixed format display errors on the play network
  • Events now show the correct event address instead of the organization address when they differ
  • Fixed intermittent login issues affecting some accounts
  • Fixed exam pagination for judge programs that could create unpassable quizzes
  • Display name fields for games that don't allow editing no longer appear editable

Improvements

  • Events now show starting player count instead of current player count
  • Unclaimed accounts are now automatically cleaned up after 30 days

Retailer Admin Panel

New Features

  • Top Cut PhaseTournament organizers can now add a top cut phase to their events
  • Recurring Events & TemplatesAdded recurring events, templates, and cloning functionality for streamlined event creation
  • Event BookmarksEvent bookmarks are now available across all platforms
  • Quick SearchAdded Command/Control+K shortcut for quickly finding events
  • ConventionsAdded conventions support to the admin panel and play network

Bug Fixes

  • Fixed end-event-early feature not working correctly in certain scenarios
  • Fixed repairing in top cut no longer causing pairing errors or eliminating all players
  • Fixed double-loss match results with drop not properly dropping players
  • Check-in filter now correctly filters players instead of showing all
  • Removed region-specific currency icon from the events list cost column
  • Fixed submitting create-event not scrolling to show the page title
  • Fixed breadcrumb and tab highlighting navigation issues
  • Fixed mobile chat button overlapping navigation controls
  • CSV upload now properly rejects rows with invalid email addresses
  • Fixed auto-close refund date not being clearable
  • Improved account management security for role-based invite creation

Improvements

  • Events list now defaults to the Upcoming tab
  • Added confirmation dialog before breaking a match
  • Event time display now shows local timezone instead of UTC
  • Starting player count now displayed instead of current player count
  • Improved event list interface
  • Localization improvements across the platform