April 12, 2026


April 12, 2026

New Game Network & Event Locator

Play Network

New Features

  • New Game NetworkAdded support for a new game with a full organized play experience — deckbuilder, card gallery, themed branding, and network pages
  • Rankings PageA new player-facing rankings page shows where you stand within a supported game's community
  • Event Locator RedesignThe event locator now leads with your location, with a clearer prompt when a location isn't set
  • Expanded Search RadiusEvent search now includes longer-range radius options, including 250 mile and 1,000 mile searches
  • Date Range Quick SelectorQuickly filter events to Today, This Week, This Month, This Year, or a custom range
  • Results Grouped by DayEvent list results are now grouped by day, making it easier to plan your week at a glance
  • Spots Remaining & PriceEvent cards now show remaining spots and entry price up front
  • Filter PersistenceYour event search filters now persist between sessions so you don't have to reset them every visit
  • Timezone AbbreviationsEvent cards now include the timezone abbreviation so travelers can read times at a glance
  • Richer Add-Card ModalThe deckbuilder add-card modal now shows full card details — color, power, and more — instead of just the image
  • Expanded Profile AvatarsAdded a broader set of base and tiered profile images for player profiles
  • Standings Visible EarlierStandings now display as soon as they're generated, without waiting for the round to publish
  • Full Mobile TiebreakersAll tiebreakers are now visible by default on mobile standings views
  • You Indicator on RostersA '(You)' indicator now appears next to your own name on event rosters

Bug Fixes

  • Fixed an onboarding redirect loop on the email verification step
  • Fixed the guardianship flow so parents have a place to enter the linking code from their child's account
  • Fixed event registration staying closed after a player dropped — it now correctly reopens when a spot frees up
  • Fixed login and signup inputs being cleared when toggling between the two
  • Fixed 'near me / address / store' filters being truncated at full width
  • Fixed store profile images occasionally showing the wrong store's image for some users
  • Fixed horizontal scroll overflow caused by long single-word store names
  • Fixed the QR code in the navigation menu getting cut off on smaller mobile screens
  • Fixed the email verification status not refreshing when returning to the tab
  • Fixed event search pagination flickering during filter changes by preserving layout with skeletons
  • Location access on the store search page now automatically applies without requiring an extra click
  • Fixed the Tell-us-about-yourself placeholder text looking like pre-filled input
  • Fixed the support link returning a 404 from certain pages
  • Fixed event detail join/drop/rejoin buttons blending into the page background

Improvements

  • Polished the event search, roster, match report, and standings views for better contrast and mobile readability
  • Polished auth pages with consistent skeletons, styling, and a smoother post-login transition
  • Improved the advance-to-phase dialog to show full and display names instead of initials
  • Tuned colors for win/loss, tiebreakers, and the winner crown across the roster

Retailer Admin Panel

New Features

  • Event-Level Metagame AnalysisMetagame analysis is now surfaced directly on the event detail page when enabled by the publisher, with permission-aware access for non-admin staff
  • Cleaner Event HeaderTV Mode is now tucked into the event '…' menu for a cleaner event header

Bug Fixes

  • Fixed duplicate player charges on certain event registrations
  • Fixed recurring schedules failing to create new events after the previous event finished
  • Fixed manual multi-loss and bye assignments occasionally placing players at the same table
  • Fixed the TV-mode pairings board duplicating entries when sorted by table number
  • Fixed a currency mismatch where event creation showed one currency and the event header showed another
  • Fixed 'Copy live page link' generating links on the old domain
  • Fixed event list cards not showing distance to the store
  • Fixed inventory visibility leaking between warehouse owners
  • Fixed a login failure caused by a missing CSRF token on some accounts
  • Fixed a legacy-to-modern migration that repeatedly overwrote store addresses
  • Fixed the timezone modal still appearing after the store signup form was completed
  • Fixed standings regeneration edge cases
  • Improved error messaging when a date change falls outside a restricted event window

Improvements

  • DistributorsDistributors are now a first-class entity with full CRUD, publisher linkage, and event integration
  • Completed rebranding across emails, auth pages, browser tabs, and store application pages
  • Polished the event create and store onboarding pages with better skeletons and timezone handling

Publisher Platform

New Features

  • Commerce PlatformA new commerce backend powers carts, checkout, wallets, purchases, inventory, orders, and payouts across both fiat and in-app currencies
  • Payment Onboarding & SplitsPublishers can now onboard to accept payments, with automated revenue splitting built into checkout
  • Automated PayoutsEvent completion now kicks off payout processing automatically, and payouts can be regenerated after schema changes
  • Warehouse IntegrationPre-checkout inventory resync and automatic order push to our warehouse integration keep stock and fulfillment in sync
  • Seasons, Leaderboards, Currencies, Payout SchemasNew Pulse pages for managing seasons, leaderboards, currencies, and payout schemas — plus a UI for granting bonus points
  • Game Theme ConfigurationConfigure fonts (including Google Fonts and trusted CDNs), favicons, background colors and images, winner crown, tie colors, match result colors, border styling, and display-name word lists — all from Pulse
  • Game Symbols & Auxiliary CardsFull CRUD for game symbols and auxiliary card types so publishers can manage their own game conventions
  • Deck Section ConfigurationFull CRUD for deck section configs, including a per-game feature flag for full-text deck import
  • Notification EngineA new notification trigger system delivers messages through in-app and push channels, with a preview endpoint for templates
  • Application WorkflowStore applications now support Deferred and Changes Requested statuses alongside approve/reject, with first-set gating for event creation
  • ID Search Across TablesEvents, Registrations, Players, and Stores tables now support direct ID search and filter, replacing slow lookups by name or email
  • Judge Promo Auto-FulfillmentJudge promos are now automatically fulfilled when an event completes
  • Dynamic Form EnhancementsAdded new field types and a redesigned store application form flow

Bug Fixes

  • Fixed game detail page save button reliability and unified it into a single source of truth
  • Fixed the card search API returning errors for a newly supported game
  • Fixed several Pulse loading states and tab switches on the games detail page
  • Fixed deckbuilder navigation placement — distributors now live under warehouse
  • Fixed deck image imports from additional external domains

Improvements

  • Match result visuals — winner crown, tie color, border, background color, and background image — are now configurable per game
  • Display-name word lists are now configurable per game from Pulse
  • Polished the match detail page

All Release Notes