July 30, 2026


July 30, 2026

Rewards Shipping & Late Decks

Play Network

New Features

  • Shipping at Reward Checkout — Physical reward-store purchases can now show shipping options and costs at checkout, with flexible ways for publishers to cover or charge shipping
  • Order Confirmation Emails — Players now receive an email confirmation when a rewards order is placed, so purchases are easier to track

Bug Fixes

  • Fixed reward-store checkout returning some players to the wrong store after payment
  • Fixed the checkout completion page failing to load for some players after a successful purchase
  • Fixed cart edits that sometimes looked like they failed to save for some players
  • Fixed adding items to the reward-store cart failing for some players
  • Fixed redeeming some reward items from event payouts and code redemptions for some players

Improvements

  • Clearer late-window deck submission: players can still submit a new deck after submissions close with a confirmation warning, while existing submitted decks stay read-only
  • Multi-item reward orders now ship together in a single package instead of separate parcels per item
  • Reward-store carts now check warehouse availability as you shop, so quantities that can't ship are caught before checkout
  • Popular reward items are held in inventory while you check out, then released if checkout is abandoned—so stock stays accurate for everyone
  • Smoother payment confirmation for some players completing reward-store purchases
  • Tighter per-player caching for wallets, transaction history, and event stats so some players more reliably see their own account information
  • More accurate reward-store stock checks for some items, so availability at checkout better matches what can actually ship

Publisher Platform

New Features

  • Reward Order Management — Publishers can cancel, hold, and refund reward-store orders, with inventory and player ownership updated correctly
  • Wallet-Gated Rewards — Reward-store items can now be gated so only players with the right currency wallet can see and purchase them

Bug Fixes

  • Improved reward-order shipping so warehouse shipments go through more reliably for physical rewards
  • Fixed inventory counts not updating correctly for some publishers when reward orders shipped
  • Fixed saving the ship-from warehouse when editing warehouse settings, so outbound reward shipments use the configured origin
  • Fixed warehouse stock being overstated for some publishers with multiple configs on the same location—checkout availability now matches real inventory
  • Fixed stock undercounting across separate warehouses for some publishers, so in-stock items check out normally

Improvements

  • Item pricing and package details for physical products are easier to manage from the publisher dashboard
  • Checkout now reserves warehouse stock before payment, helping prevent overselling popular physical rewards

All Release Notes